Survivor

Survivor

Players battle to stay alive by gaining and losing lives throughout the round.

Players battle to stay alive by gaining and losing lives throughout the round.

Game concept available only with Hackers Golf

Game concept available only with Hackers Golf

Format

Format

Players

2+

Players

2+

Players

2+

Solo or teams

Both

Solo or teams

Both

Solo or teams

Both

Handicaps

Recommended

Handicaps

Recommended

Handicaps

Recommended

Pace of play

Normal

Pace of play

Normal

Pace of play

Normal

Complexity of rules

Complexity of rules

Complexity of rules

Rules

Based on the concept known as Flags, this game is all about seeing which player or team can get the furthest given a finite number of lives. Each stroke taken will deduct one life from the player or team, but certain scoring events or outcomes can earn lives back:

  • +1 life for fairway in regulation

  • +1 life for green in regulation

  • +1 life for one-putt

The party is encouraged to pick number of lives for each player based on their handicap, as well as how often you'd like the game to end. If you want the game to only last 3-4 holes, then sum of the par of those holes and apply HCP adjustments.

It's likely that the players will run out of lives mid-hole, in which case whoever has the furthest distance will win.

Rules

Based on the concept known as Flags, this game is all about seeing which player or team can get the furthest given a finite number of lives. Each stroke taken will deduct one life from the player or team, but certain scoring events or outcomes can earn lives back:

  • +1 life for fairway in regulation

  • +1 life for green in regulation

  • +1 life for one-putt

The party is encouraged to pick number of lives for each player based on their handicap, as well as how often you'd like the game to end. If you want the game to only last 3-4 holes, then sum of the par of those holes and apply HCP adjustments.

It's likely that the players will run out of lives mid-hole, in which case whoever has the furthest distance will win.

Rules

Based on the concept known as Flags, this game is all about seeing which player or team can get the furthest given a finite number of lives. Each stroke taken will deduct one life from the player or team, but certain scoring events or outcomes can earn lives back:

  • +1 life for fairway in regulation

  • +1 life for green in regulation

  • +1 life for one-putt

The party is encouraged to pick number of lives for each player based on their handicap, as well as how often you'd like the game to end. If you want the game to only last 3-4 holes, then sum of the par of those holes and apply HCP adjustments.

It's likely that the players will run out of lives mid-hole, in which case whoever has the furthest distance will win.

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© Tiger Mind Labs, LLC. 2024

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© Tiger Mind Labs, LLC. 2024

Contact

Terms of Service

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© Tiger Mind Labs, LLC. 2024

Contact

Terms of Service

Privacy Policy